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xenogl
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Inherited
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Globals
"buffer"
Buffer
Interface Buffer
Hierarchy
Buffer
Implemented by
ArrayBuffer
BufferBase
ElementArrayBuffer
UniformBuffer
Index
Properties
buffer
Type
data
data
Count
data
Type
gl
Buffer
is
Initialized
total
Attributes
Size
usage
Methods
_create
WebGLVertex
Array
Object
_init
_init
Once
activate
buffer
Data
deactivate
Properties
buffer
Type
buffer
Type
:
number
data
data
:
TypedArrayLike
|
null
data
Count
data
Count
:
number
data
Type
data
Type
:
number
gl
Buffer
gl
Buffer
:
WebGLBuffer
|
null
is
Initialized
is
Initialized
:
boolean
total
Attributes
Size
total
Attributes
Size
:
number
usage
usage
:
number
Methods
_create
WebGLVertex
Array
Object
_create
WebGLVertex
Array
Object
(
context
:
WebGL2RenderingContext
, program
?:
WebGLProgram
|
null
, attributes
?:
Attribute
[]
|
null
)
:
WebGLVertexArrayObject
Parameters
context:
WebGL2RenderingContext
Optional
program:
WebGLProgram
|
null
Optional
attributes:
Attribute
[]
|
null
Returns
WebGLVertexArrayObject
_init
_init
(
context
:
WebGL2RenderingContext
, program
?:
WebGLProgram
|
null
, attributes
?:
Attribute
[]
|
null
)
:
void
Parameters
context:
WebGL2RenderingContext
Optional
program:
WebGLProgram
|
null
Optional
attributes:
Attribute
[]
|
null
Returns
void
_init
Once
_init
Once
(
context
:
WebGL2RenderingContext
, program
?:
WebGLProgram
|
null
, attributes
?:
Attribute
[]
|
null
)
:
void
Parameters
context:
WebGL2RenderingContext
Optional
program:
WebGLProgram
|
null
Optional
attributes:
Attribute
[]
|
null
Returns
void
activate
activate
(
)
:
void
Returns
void
buffer
Data
buffer
Data
(
data
:
TypedArrayLike
|
number
)
:
void
Parameters
data:
TypedArrayLike
|
number
Returns
void
deactivate
deactivate
(
)
:
void
Returns
void
Globals
"buffer"
"constants"
"index"
"shader_
program"
"texture"
"transform_
feedback"
"uniform_
buffer_
object"
"utils"
"variable"
"vertex_
array_
object"
"webgl2"
Array
Buffer
Buffer
Base
Element
Array
Buffer
Uniform
Buffer
Buffer
buffer
Type
data
data
Count
data
Type
gl
Buffer
is
Initialized
total
Attributes
Size
usage
_create
WebGLVertex
Array
Object
_init
_init
Once
activate
buffer
Data
deactivate
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