Activates a program by ID and deactivates the previous program. Throws an error when the ID does not exist.
Adds the program to the WebGL2
and returns ID number of the program.
If any program is activated yet, this method activates the program.
Program ID
Adds the transform feedback to WebGL2
.
Deactivates the program.
Uses the program as a current program.
Uses the program as a current program.
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Activates a program and deactivates the previous program. Throws an error when the program is not attached to WebGL2.